SAVE GAME - Return of the Deadline
Travel into our engine, at kill all the feature creeps before it explodes, in this 3D Space Shooter.
- Level Design and Level Construction
- Wave and Enemy Placements
- Minor Export Script Support
Save Game featured a classic 3D Space shooter controls. The game revolved around killing waves of enemies whilst projecting the engine, An object placed dead center in the map. The game featured two enemy types: Bombers which would go directly towards the core and damage it on impact. Shooters which would follow the bombers and try and protect them, by shooting at the player.
- Nils Svenningsen
- John Behrens