Beat trip | GMTK JAM 2020
“In Beat Trip, ever action you do is recorded to your beat bar, and when the groove comes back around, you loose control, as every action is repeated again, synced with the beat.”
Quick Facts
Development Time: 48 Hours
Jam: Game Makers Toolkit Jam
Jam Theme: Out of Control
Engine: Unity
Format: Online
Personal Contribution: Design and Code
Made together with
Anton Pilmark | Design, Code & Music
Melkor Berg | Animator
Nina Sas | Art
Parrasite | gmtk jam 2019
“a demonic parasite Has attached to you! Now you must feed it's hunger by consuming the monsters around you lest you be consumed. Carefully balance your corruption as every move consumes and empowers you”
Quick Facts
Development Time: 48 Hours
Jam: Game Makers Toolkit Jam
Jam Theme: Only One
Format: Onliine
Engine: Unity
Personal Contribution: Design and Code
Made together with
Anton Pilmark | Game and Level Design
Nina Sas | Art
Corrupt Court | Global Jam 2019
“4 Players each takes on the role of a council. Together they have to decide on which of the propositions that are laid out, are best for the town. But beware! Each member of the council have an ulterior motive, and they will take over if their desires are fulfilled”
quick facts
Development Time: 48 Hours
Jam: Global Game Jam 2019
Jam Theme: Community
Format: In Person
Engine: Unity
Personal Contribution: Design and Code
Made Together With
Linus Axelsson | Code and Design
Nina Sas | Art
GOBBLE TROUBLE | Nordic game jam 2017
“all players have to keep moving and fight to stay alive on a everchanging level. stay on and push the others off!”
Quick Facts
Development Time: 48 Hours
Jam: Nordic Game Jam
Format: In Person
Engine: Unity
Personal Contribution: Design and Code
Made together with
Anton Pilmark | Design
Hussein Taher | Code