Joshua Christiansen
 
 

 Game jams

 

 

Beat trip | GMTK JAM 2020

“In Beat Trip, ever action you do is recorded to your beat bar, and when the groove comes back around, you loose control, as every action is repeated again, synced with the beat.”

 

Quick Facts

  • Development Time: 48 Hours

  • Jam: Game Makers Toolkit Jam

  • Jam Theme: Out of Control

  • Engine: Unity

  • Format: Online

  • Personal Contribution: Design and Code

Made together with

 

 
 

https://sassynero.itch.io/parasitehttps://joshua-christiansen.com/https://www.artstation.com/ncsashttps://www.antonpilmark.com/

Parrasite | gmtk jam 2019

“a demonic parasite Has attached to you! Now you must feed it's hunger by consuming the monsters around you lest you be consumed. Carefully balance your corruption as every move consumes and empowers you”

 

Quick Facts

  • Development Time: 48 Hours

  • Jam: Game Makers Toolkit Jam

  • Jam Theme: Only One

  • Format: Onliine

  • Engine: Unity

  • Personal Contribution: Design and Code

Made together with

 

 

Corrupt Court | Global Jam 2019

“4 Players each takes on the role of a council. Together they have to decide on which of the propositions that are laid out, are best for the town. But beware! Each member of the council have an ulterior motive, and they will take over if their desires are fulfilled”

quick facts

  • Development Time: 48 Hours

  • Jam: Global Game Jam 2019

  • Jam Theme: Community

  • Format: In Person

  • Engine: Unity

  • Personal Contribution: Design and Code

Made Together With

courtgame_screenshot_0.png
 

 

GOBBLE TROUBLE | Nordic game jam 2017

“all players have to keep moving and fight to stay alive on a everchanging level. stay on and push the others off!”

Quick Facts

  • Development Time: 48 Hours

  • Jam: Nordic Game Jam

  • Format: In Person

  • Engine: Unity

  • Personal Contribution: Design and Code

Made together with