DEMONS RUN

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demonsRuns.JPG

Summary

Fight you way through an helish horde of demons and defeat the mad painter that brought them to life, in this TopDown RPG. Made by a team of 12 over 10 weeks, half-time

Responsibilities:

  • Level Design and Level Construction

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Description:

Demons Run was designed around the ideá of having a companion. The levels and gameplay was designed around protecting a priest companion, who in turn, would help banish helish painting that would spawn the enemy demons in the levels.


 
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Team :
"Necrobyte" 

Level Design

  • Sebastian Madsen

  • Joshua Christiansen

Graphics

  • Nina Sas

  • Johannes Bengston

  • Clara Lindblad

Programming

  • Albin Nilsson

  • Hampus Siverson

  • Jacob Reimer

  • Axel Szelag

  • Sebastian Szymanski

TA

  • Nils Svenningsen
  • John Behrens